A new Prince of Persia in 2D would be in development

A new Prince of Persia in 2D would be in development

Spread the love

A new Prince of Persia in 2D would be in development

It seems that in addition to the remake of Prince of Persia: The Sands of Time, a Prince of Persia in 2D would be in development. Shpeshal Nick shared the rumor on a recent episode of the XboxEra podcast, but it’s worth noting that he has featured it as a rumor, rather than something he has definite knowledge about. Shpeshal Nick has a good history of rumors, but plans are constantly changing in the video game industry.

In a subsequent tweet, Shpeshal Nick has provided more information about the project. Apparently, the creator of the series, Jordan Mechner, will participate again in this. If it is true that we will see a Prince of Persia in 2D, it seems that we would be facing a rebirth of the series that has been silent for a long time.

New Grand Theft Auto 6 theory predicts game’s release schedule

A new Prince of Persia in 2D would be in development

Prince of Persia in 2D

The Original Prince of Persia went on sale in 1989 for the Apple II, and over time it was adapted to other platforms. Mechner has been closely associated with the series ever since; He was even an executive producer on the Disney movie about the Prince of Persia. Your participation in a new installment of a Prince of Persia in 2D bodes well for the quality of the game. The original Prince of Persia is still considered one of the greatest games of all time, and there could be a huge crowd for a return to that game.

GTA V would run at 4K and 60FPS on Xbox Series X

When Prince of Persia rebooted with Prince of Persia: The Sands of Time (2003), 2D platform games had almost completely passed out of fashion, so a 3D game was the most logical thing to do. In the 18 years since then, 2D platformers have made a strong comeback, so it might be the right time for a new 2D Prince of Persia. For now, we can only wait for an official confirmation of this Prince of Persia in 2D.

jQuery.noConflict();