Avalanche Studios, the team behind Contraband, has highlighted the importance of Xbox Game Pass. Avalance Studios responsible for the Just Cause series and their last big announcement was made during E3, being exclusive to Xbox Series X | S. For them, Xbox Game Pass has exceeded expectations in terms of what it offers both the gamer and the studio. For Pim Holfve, director of the study, it is about that Xbox Game Pass not only allows you to have more active players in your games but also to sell many more copies.
Holfve was speaking to Gamesindustry.biz about the company’s current titles on the service, such as Just Cause 4 and theHunter: Call of the Wild. Focusing on the latter, Holfve said that his service model has worked thanks to Xbox Game Pass. Microsoft’s flagship service would be the reason why the game has reached seven million players since its launch and that it continues to have around one million active players per month.
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Avalanche Studios highlights the importance of Xbox Game Pass
Holfve said that the importance of Xbox Game Pass can be seen in the fact that it has been the means for people to buy the game and, as a result, acquired a variety of available DLCs. The final thought was that it ‘has made Xbox a much more important platform than it has ever been. [ellos] they thought initially. These words, of course, explain the direction the company has taken, commissioned by this new Xbox exclusive announced at E3.
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Holfve added that work on Contraband with Xbox it made perfect sense due to the greatness of the game. As he said, it is not a concept that is proposed to all publishers, but rather it is intended for Xbox. We will still have to wait to find out more about this future project.