Honor of Kings players (mostly teenagers) will have limited access in China. The government established that it will allow those under the age of 18 play one hour on weekdays and two on weekends.
This online multiplayer title developed by Tencent –which has more than 100 million players– you have to devise battle strategies. The funny thing is that it does not have violent or sexual content, which are usually the cause of controversies, as happened with Grand Theft Auto.
The concern lies in the passion it arouses in many of its players. The love for this online game is such that the company has given in to pressure from Beijing creating a curfew for players under 12 years of age.
The idea is that they cannot play beyond 9 at night, nor will they be able to do so for more than an hour a day.
The battles in the arena of Honor of Kings.
As if this were not enough, Tencent proposed to the entire industry the strengthening of systems to address gambling addiction and called for a complete ban for children under 12 to be considered.
Honor of Kings is similar to the successful League of Legends, also from Tencent. A video game whose rage is more universal and that it has managed to maintain rates of more than one hundred million young players and not so young around the world for more than two years.
And while it’s a free game available only in China, purchasing items, abilities, and costumes within Honor of Kings allowed Tencent to capture half of the country’s mobile video game industry revenue during the first six months of the year. What represents about $ 710 million out of a total of $ 1.6 billion.
Therefore, setting a time limit to play adds a restriction on the amount of downloadable content that users can buy, another move that affects developers and their fundraising mood.
Honor of Kings is similar to the successful League of Legends, also from Tencent
Amid the deterioration of Chinese tech stocks under pressure from the Beijing government, Tencent have lost almost 25% in the last month. The company’s market value has lost $ 400 billion since its January peak.
An electronic drug
What is striking is that the censorship was imposed by the creative company itself. In reality, the authorities used their traditional weapon of pressure through the state media to increase social pressure against the video game, qualifying its consequences as “poison”.
A media outlet affiliated with the Chinese government described video games as a “spiritual opium.” In the article they pointed out that “no industry or sport should develop at the price of destroying a generation.”
The article cites the words of anonymous students who maintain that some of their classmates dedicated up to 8 hours a day to gambling and described it as a “new type of electronic drug” that is “advancing by leaps and bounds”.
This new measure is part of a package of laws already in force in the Asian giant to limit access to minors to “Internet services that induce addiction.” China created a committee dedicated to reviewing that industry at the end of 2018 to ensure that the games are “healthy and beneficial.”