The Legend of Zelda: Skyward Sword HD tells the origin of the story that unites Link and Zelda

The Legend of Zelda: Skyward Sword HD tells the origin of the story that unites Link and Zelda

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The Legend of Zelda: Skyward Sword HD tells the origin of the story that unites Link and Zelda

The Legend of Zelda: Skyward Sword is one of the most important video games of the saga that began on the NES back in 1986, since it has the start of timeline, of which more than 20 games are followed. However, it carries a heavy memory: released in 2011 on the Nintendo Wii, all its mechanics revolve around the physical movement of the controller. And because of this, many overlooked it or abandoned it midway: controlling Link can be very tedious.

The game not only tells how the universe was formed in which, 35 years later, millions of gamers around the world are still spending time. Has a worked narrative, one of the best level designs of the series and, although a bit tedious, the mechanics of motion control are at times very smart and innovative.

This is why last week’s relaunch on Nintendo Switch is a second chance which confirms the idea of ​​the Japanese company to revive deliveries of the past with some improvements and adaptations to current standards that, in this case, include a more traditional and non-movement controls scheme.

The problem is that this Nintendo job was a bit halfway there, since the changes in the controls they are counterintuitive For current third-person adventure schemes and every time the game is resumed it is almost impossible to feel natural.

The Legend of Zelda: Skyward Sword HD. Photo Capture Nintendo Switch

Skyward Sword It also shows his years: with a decade on his shoulders, the graphic section is very polygonal, the facial features look a bit strange and the distance of the drawing makes the objects appear suddenly, dirtying the experience of sailing through the skies.

On the credit side, it has textures scaled to resolution Full HD (1080p and 720p docked) and runs aa 60 frames per second: It’s one of the Zelda more fluid that can be played natively. And Nintendo fixed some very annoying issues, like the constant interruptions that the original version had.

However, the contribution of Skyward Sword is his story, accompanied by an orchestral soundtrack: criticized for being very linear, is a narrative that helps to understand what happened before classics like Ocarina Of Time (Nintendo 64, 1998), in a gameplay that, if you accept the rules of the game, has to offer one of the best dungeons and puzzles in the entire series.

In the beginning was heaven (no spoilers)

The Legend of Zelda: Skyward Sword HD tells the origin of the story that unites Link and Zelda

The Legend of Zelda: Skyward Sword HD. Capture Nintendo Switch

The timeline of the saga is complex. Since Shigeru Miyamoto -Nintendo historical creative, father of Mario, Zelda and other company hits – launched The legend of zelda On the NES 35 years ago until today, a total of 23 games came out. And with this, comes a substrate of stories, characters and events that make up a universe with specific weight (the lore).

The story of Skyward Sword is the starting point of everything: any installment that we play today presupposes the creation of heaven and Earth at a time when Link and Zelda lived as friends (with its inevitable romantic tension).

The first minutes tell what is going on and, above all, why the game has a large part of its dynamics anchored in the game. Darling. Din, Nayru and Farore, three goddesses, gave birth to the world for the goddess Hylia to take care of the triforce, a piece that structures almost the entire narrative of The Legend of Zelda.

To protect this powerful artifact and the creatures of this world, Hilya sent her citizens to heaven: that is the “Skyloft”, The place we will return to again and again as the hub where we can interact with the rest of the characters. From there “we go downTo the world to progress through dungeons, in one of the most linear and structured Zelda of the entire saga.

The interesting thing is that there we will see the more earthly version of Zelda, far from the royal endowments that it will later have in the rest of the saga.

And that the Skyloft is one of the most nurtured, interesting and cared areas within the Zelda games, perhaps until the arrival of the Great plateau of Breath of the Wild (Switch, 2017).

The controls: a real challenge

The Legend of Zelda: Skyward Sword HD tells the origin of the story that unites Link and Zelda

The Legend of Zelda: Skyward Sword HD. Photo Capture Nintendo Switch

Almost all Zelda have a gimmick, that is, a particularity that structures the story: in Ocarina of Time, Link travels in time, in Majora’s Mask, transforms into different races with masks, into A Link to The Past there is a transfer to “outworld”, and thus the difference to one game from another.

In 2011, the cycle of Nintendo Wii, the sixth best-selling console in history, was coming to an end. Launched in 2006, the seventh generation of Nintendo had had about 5 years of success and many of its games had revolutionized the market, to the point that Playstation and Microsoft they imitated the system with Move Y Kineticon your PS3 and Xbox 360.

And Shigeru Miyamoto didn’t want to fire the Wii without a Zelda turn 100% around the mechanics of movement. Everything was structured around this idea: swinging your back, swinging between platforms, solving puzzles, and other mechanics depended entirely on the movement of the player. Wii Mote.

This turned out very annoying For many players, used to a traditional control and divided waters, but it was surely very original: a third-person adventure game where interacting with the character demanded much more from the player, to the point of generate up to physical fatigue from moving your arms so much.

And it undoubtedly brought out, already at the end of its life cycle, what Nintendo Wii represented not only for the Japanese company, but for the video game industry in general.

The Nintendo Switch version: improvements and annoyances

The Legend of Zelda: Skyward Sword HD tells the origin of the story that unites Link and Zelda

The Legend of Zelda: Skyward Sword HD. Photo Capture Nintendo Switch

The Nintendo Switch version not only updates textures, resolution, image quality and framerate (it is the first Zelda to run at 60 frames per second natively), but also allows, 10 years later, to use (almost) traditional controls. Both experiences, motion control and “normal”, have their pros and cons. But neither of the two finishes convincing.

The motion control this time demands to constantly calibrate the right joy-con, which points to the screen, since the Nintendo Switch does not have a receiving camera that would record the movement like the Wii had.

However, on Switch this has a huge problem: the so-called “joy-con drift”. This is a problem that almost all Nintendo consoles have and responds to the fact that, after a while, some of the control sticks begin to fail and the character moves alone.

This is very annoying and in our case it happened, completely messing up the motion control experience and causing us to abandon it to use the Pro Controller under a traditional scheme.

The Legend of Zelda: Skyward Sword HD tells the origin of the story that unites Link and Zelda

The Legend of Zelda: Skyward Sword HD. Photo Capture Nintendo Switch

Under the “normal” controls, Nintendo had to adapt the use of the items to the right stick, instead of the classic buttons. This is understood by the aforementioned: certain puzzles and level designs make sense with movement dynamics, and the second stick can emulate that function, although it feels like a rudimentary adaptation of a schematic that looks more like an emulation than an original.

Where’s the Switch version upgrade then?

In that it is a more fluid game, the improvement in the performance of the frames per second is very noticeable, the colors look vivid and vibrant and, despite the fact that the graphics are 10 years old and it shows that already three generations of consoles passed over it.

The autosave and fewer interruptions that the Wii version had put the annoyance of controls, after a few hours, take a back seat.

But undoubtedly the control is still the weakest of the whole experience: we never get used to it.

History, the engine of Skyward Sword

The Legend of Zelda: Skyward Sword HD tells the origin of the story that unites Link and Zelda

The Legend of Zelda: Skyward Sword HD. Photo Hyrule Story

Skyward Sword is a fundamental piece in the enormous puzzle that is The Legend of Zelda saga. With the improvements and amenities that the HD version brings, the relaunch of Nintendo will surely be the final version.

Although this is an old game that shows its years, it is worth giving it a second chance if the Wii original was overlooked. The level design very intelligently raises one of the central gears of The Legend of Zelda: the dungeons and their puzzles.

Despite some tedious parts (like Eldin Volcano), Skyward Sword is packed with content. Skyloft, the place we return to again and again in our adventure, has endearing characters that will remain in the memory of many.

The game contains, yes, a paradox: it takes place in the sky and, nevertheless, it feels at times locked up and claustrophobic. Its story and gameplay are very linear, leaving little room for the player’s freedom.

However, this paradox seems deliberate: it must be a linear game, because everything that happens there is the starting point of The legend of zelda. And that’s where the scriptwriters shine for the story they tell: Skyward Sword it has the feeling of the inevitable.

So, with some tweaks and tweaks, fans of the saga who ignored (with fundamentals) Skyward Sword in 2011 can now know its story in 2021, but they will have to adapt to the idea of ​​a controls scheme. very tedious.

A story that, after all, is the book of Genesis from one of the most iconic sagas in video game history.

The Legend of Zelda: Skyward Sword HD tells the origin of the story that unites Link and Zelda

The Legend of Zelda: Skyward Sword HD. Photo Nintendo Switch

The Legend of Zelda: Skyward Sword HD costs 5,460 plus taxes in the Nintendo Argentina online store.

SL