The unveiling of Resident Evil 8: Village 1
French vampire He drastically updated his formula four years ago with the release of Part Seven. Aside from the complete FPS, it’s back to embrace horror like never before after hordes of action-packed titles and hordes of zombies. As announced last week, Resident Evil: The Village, The eighth installment, to debut on new and previous generation consoles on May 7 next year and the lucky ones from PlayStation 5 You can actually try the demo titled “virgin”, And it’s an excellent preview of what’s to come.
As explained by Capcom, Developer, demo only provides a fraction of what exploration mechanics are, so there’s no fighting at all. The maiden is around 20 minutes long, but it’s very easy to miss secrets if you don’t play with enough caution.
Players start out in a dungeon that looks very old and the first thing they have to do is escape from there. In the room they are in, there is a hidden note that gives them clues about what awaits them and how to overcome certain obstacles. From this dark start, the atmosphere achieved was extremely terrifying, especially for anyone who played the previous episode and knows that there can be a surprise with every new door that opens.
Maiden harnesses the power of PlayStation 5 to present the interior of a castle full of visual detail. Several clues will attract attention in this aspect, but it is up to users to find each one of the secrets spread around the mini map. Some will provide answers on where to implement this new title, while others will continue to raise more questions.
The sound also plays its role in building the atmosphere and tone of this short adventure, with screams invading from different angles, forests creaking underfoot, and more. Despite the fact that video games make great use of 3D audio and various audio equipment, everything seems to indicate that Resident Evil: Village will be one of those where sound can be an essential tool for survival.
Keys, rings, and tools are some of the items that can be found in the demo that are essential to progression. Much of the demo brings back the magic of the first title, as you have to explore a palace and discover its secrets to reach a new location. In this case, the main differences are the first person camera and the lack of the undead, but the essence that made the saga one of the most relevant events in video game history is.
The full game was actually expected to have an inventory system that this demo didn’t feature, plus more combat, bosses, and more secrets. In any case, the different clues that we can find on the map and the minimal encounters with opponents that appear in the trailers really give an idea of what it would be like to experience exploring the castle as all the action will take place.
The game makes it feel as though there is an enemy around the corner at all times, helping to fully immerse yourself in the experience and fully enjoy the features it has to offer in all its aspects, from graphics to gameplay, scrolling to audio, and above all, narration.
Although it is a very short demo, it invites you to play at least twice in order to get the most out of it. Unlike other demos, it doesn’t have content that will be a later in the full game, so it’s a perfect separate experience for fans who can’t wait until May.
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